Beyond the Fold begins with an early solar-system scene running in Godot. A central star, orbital paths, planetary bodies and a player ship establish the first visual foundation.
A new foundation
Edge of the Fold used a custom JavaScript stack with Three.js. The sequel is being built in Godot, starting with a real-time 3D view of a solar system. No detailed engine-module map has been announced.

Scale is part of the exploration
The new captures explore planetary scale, lighting, asteroid fields and the ship’s place in the scene. The September 2026 images show work in progress; their visible objects and composition can change.
What comes next
Interactive ships and stations can now be explored in the hangar. Additional footage is being prepared. The game’s release date, store page and platform list have not been announced.
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