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MARTINEZAI STUDIOS
CONTRABANDBeyond the Fold
← CONTRABANDCONTRABAND 2: Beyond the Fold / IN DEVELOPMENT

Building the first solar system

A first look at the Godot solar system behind CONTRABAND 2: Beyond the Fold: the star, planetary scale, orbital paths and the player ship.

Beyond the Fold begins with an early solar-system scene running in Godot. A central star, orbital paths, planetary bodies and a player ship establish the first visual foundation.

A new foundation

Edge of the Fold used a custom JavaScript stack with Three.js. The sequel is being built in Godot, starting with a real-time 3D view of a solar system. No detailed engine-module map has been announced.

Development capture of the solar system

Scale is part of the exploration

The new captures explore planetary scale, lighting, asteroid fields and the ship’s place in the scene. The September 2026 images show work in progress; their visible objects and composition can change.

What comes next

Interactive ships and stations can now be explored in the hangar. Additional footage is being prepared. The game’s release date, store page and platform list have not been announced.

See all development media ↗