Vesper
The system’s visual anchor: a G-type star with a dangerous inner exclusion zone.
Explore Vesper, the Morrow, Kaela Inferna and Axiom Transit in the current design of CONTRABAND 2: Beyond the Fold.

Daniel Vance flies the Morrow with Kaela Inferna at his side. A salvage contract from Mara Quell puts the Seed aboard: an artifact that will not behave like ordinary matter.
Axiom Transit wants the cargo back. Across Vesper, familiar routes become part of a pursuit. The current design follows one ship through a linear story, with decisions made in flight, combat, upgrades and exploration.
Meet the opening mystery ↗Current narrative design · Locations and story details are in development. Screenshots show existing visual work, not a finished version of every named place.
Narrative locations from the current design. This is a reading atlas, not a map to scale or a claim that every location is finished.
The system’s visual anchor: a G-type star with a dangerous inner exclusion zone.
A scorched world associated with mining relays and thermal harvesting arrays. Glare shapes the proposed approach.
Corporate shipyards and customs platforms surround the system’s most developed orbital infrastructure.
A high-orbit station above Meridian and an early anchor for ordinary trade and traffic.
Civilian traffic and agricultural orbital rings give the design a recognisable image of ordinary life.
Communications relays make this moon a setting for learning to interpret sensor information.
A dense asteroid corridor used by salvagers and smugglers. The proposed opening recovery job begins here.
A major navigation landmark with a ring plane, powerful magnetosphere and several moons.
An abandoned Fold research array and the laboratory associated with Dr. Ilya Serrin.
An old military depot. The design connects it with ship upgrades and a major combat encounter.
Sparse traffic and cyan light set a quieter, stranger tone in the outer system.
Debris near Nacre carries traces of the Rift Crisis and recognisable hulls from the earlier game.
A remote beacon and station near the system boundary, named as the intended destination of the opening delivery.
Pilots, a ship AI, brokers and the voices of Vesper. Open a dossier to meet the character and inspect the original 3D model.
A closer look at the people, places and mechanics in the current development vision.
A familiar route can become a checkpoint, a refuge or a place you no longer recognise.
Open entry ↗02 / DEVELOPMENTAn independent courier and salvage conversion, carrying Daniel Vance, Kaela Inferna and a job that refuses to stay small.
Open entry ↗03 / DEVELOPMENTCo-pilot, systems interface and the voice that stays when the rest of the channel goes silent.
Open entry ↗