Edge of the Fold reaches Steam
The first game moves beyond its browser origins, with its own Steam edition and original soundtrack.
Development notes from Edge of the Fold: the original JavaScript foundation, the Steam edition and the preserved design archive.
The first game moves beyond its browser origins, with its own Steam edition and original soundtrack.
Full articles from the original website, organized by subject. Story articles contain spoilers; earlier gameplay references are marked as original-edition material.
25 articles · Page 1/2
CONTRABAND's character portraits are four-line ASCII art patterns, not illustrations. This was a budget constraint that became an …
4 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveArchived context (2026): Written during the browser prototype era. CONTRABAND now ships on Steam ; the playable web build was reti…
2 min · Read article ↗Development archiveDesign diary — by Dero Lavigne…
2 min · Read article ↗Development archiveCurrent model (2026): CONTRABAND: Edge of the Fold ships as a paid Steam PC release (App ID 4901100). The playable browser build i…
3 min · Read article ↗Development archive2026 update: The Steam PC release ships with a 21-track composed soundtrack ( Across the Silent Stars ). Combat/UI SFX may still u…
5 min · Read article ↗Development archiveThe revisit mechanic is the thesis of CONTRABAND. Getting it right took more iteration than any other system. Here's how it evolve…
5 min · Read article ↗Development archiveArchived (2026): This page documents the retired browser checkout stack . CONTRABAND now sells through Steam . The marketing site …
3 min · Read article ↗Development archive2026 update: Combat still runs on Three.js/WebGL. Delivery moved from the retired browser build to the Steam PC release ; the rend…
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