Your first flight
Find your bearings at the command deck. Learn where the next destination, ship systems and contracts live before setting out.
Six learning routes for CONTRABAND: Edge of the Fold: first flight, trade, combat, crew, factions and story branches. Find the guide for your next objective.
Context before your first flight. Detailed references when you want to look deeper.
Verge Station is falling. The cargo is already aboard. The first task is to survive.
Open entry ↗02 / FIELD NOTESProtection, control, routes and certainty: the powers around the Fold want different things from the same pilot.
Open entry ↗03 / FIELD NOTESA missing pilot, a ship that remembers and a message that should never have arrived.
Open entry ↗04 / FIELD NOTESFuel, shields and hull need different supplies. Know what each one restores.
Open entry ↗05 / FIELD NOTESA hull is more than a silhouette. Compare its role, specifications and crew support.
Open entry ↗06 / SPOILERSHow the final options relate to decisions recorded during the campaign. Contains major spoilers.
Open entry ↗Six routes into the game, from a first contract to the consequences of a late decision.

The linked walkthroughs preserve the original website. Numerical balance, combat instructions and availability can differ from the Steam release. Use the current ship and crew dossiers for the September 2026 reference values.
Find your bearings at the command deck. Learn where the next destination, ship systems and contracts live before setting out.
A useful route connects more than two points. Compare your cargo space, fuel and the work available at your destination.
Hull, shields, movement and weapons determine what your ship can withstand. Start with the basics, then explore a weapon family.
Specialists change the economics of a journey. Navigation, engineering, combat and negotiation offer different advantages aboard the same hull.
Relationships matter beyond a single conversation. These references explore how the original edition treated faction choices.
For a second journey or a specific story question. These guides discuss choices and later events; open them when you are ready for spoilers.