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MARTINEZAI STUDIOS
CONTRABANDEdge of the Fold
← CONTRABANDCONTRABAND: Edge of the Fold

Lives between timelines

The opening conflict, the people on your comms and a guide to exploring the first game.

Ship approaching the Fold
CONTRABAND: Edge of the Fold

The cargo has a name.

A transport job at Verge Station. A voice from the cargo hold. A fleet demanding that you hand her over.

Lyra’s escape pulls your ship into a conflict that stretches across timelines. Kaela comes online to help keep her alive, Vex reaches out from Keros, and the Black Fleet refuses to let the cargo disappear.

Meet the cast and crew ↗

Who is on your frequency?

Early-story context, without revealing the endings.

Explore the first game.

FIELD CODEX

Every route has a story.

Context before your first flight. Detailed references when you want to look deeper.

GALACTIC FIELD ATLAS

Six regions. No safe assumptions.

Select a signal to read the region brief. Positions follow the game’s region map; this is an overview, not a route planner.

REGION BRIEF / TIER 1

The Core

Heart of civilization. Safe lanes, old rules.

REGION BRIEF / TIER 1

The Verge

Frontier of the core worlds. Still patrolled, barely.

REGION BRIEF / TIER 2

Black Fleet Reach

Where the predators hunt. Enter armed.

REGION BRIEF / TIER 2

Guardian Expanse

Old sanctuaries. They remember every timeline.

REGION BRIEF / TIER 3

The Silent Rift

Where physics breaks and time pools.

REGION BRIEF / TIER 4

Edge of the Rift

The Starforge is here. No one returns unchanged.

Power has many faces.

Meet the allegiances behind the voices on your comms. Open their original dossiers for the broader story.