Field codex
Explore the story, people, places and systems of CONTRABAND: Edge of the Fold.
FIELD CODEX
Every route has a story.
Context before your first flight. Detailed references when you want to look deeper.
01 / FIELD NOTES
The delivery that changes everything
Verge Station is falling. The cargo is already aboard. The first task is to survive.
Open entry ↗02 / FIELD NOTESAllegiances have a cost
Protection, control, routes and certainty: the powers around the Fold want different things from the same pilot.
Open entry ↗03 / FIELD NOTESStories beyond the main route
A missing pilot, a ship that remembers and a message that should never have arrived.
Open entry ↗04 / FIELD NOTESKeep the ship alive
Fuel, shields and hull need different supplies. Know what each one restores.
Open entry ↗05 / FIELD NOTESRead the fleet before you fly
A hull is more than a silhouette. Compare its role, specifications and crew support.
Open entry ↗06 / SPOILERSEndings, branches and readiness
How the final options relate to decisions recorded during the campaign. Contains major spoilers.
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