State ownership
Keros arrival distance: two paths, two positions
Last Run taught a real Keros ↔ Belu warp. The return jump did not share the scripted near-dock pose.
Read the caseSignature case
A Martinez AI Studios education product
AI can write the code. You still need to understand the game.
Developer: Dero Lavigne. Publisher: Martinez AI Studios. The Academy teaches from the development process of this Steam title (App ID 4901100). These pages do not invent sales figures, team size, or unpublished commercial secrets.

Real CONTRABAND development case
Developer: Dero Lavigne. Publisher: Martinez AI Studios. The Academy teaches from the development process of this Steam title (App ID 4901100). These pages do not invent sales figures, team size, or unpublished commercial secrets.
Real CONTRABAND development case
State ownership
Last Run taught a real Keros ↔ Belu warp. The return jump did not share the scripted near-dock pose.
Read the caseInput / UX
Flight wants the mouse captured. Choice buttons 1/2 need the mouse free. Those states collided in Last Run.
Read the caseRendering / lifecycle
Shipyard, lock hologram, 3D map, hangar, and inventory each opened a GPU context. The flight canvas paid the bill.
Read the caseEconomy / progression
Hull unlocks, kill pay, and ten difficulty profiles had to stay independent contracts.
Read the caseRelease engineering
A Steam App ID on the store is not a substitute for a local gate that can fail.
Read the casePlan topics that cannot yet answer every required section stay unpublished. They are not listed here as facts. The public set is small on purpose.